Combat Commander: Europe doesn’t just simulate a moment in history. It tells a story that feels incredibly true, yet there is also nothing predetermined about the outcome. You get to fully experience the precarious nature of history. Every single decision feels important. Every single card flip matters. When one of your squads succeeds, you feel elation. When one of your squads fails, you feel despair. And never do you feel like you are on solid ground. Combat Commander’s story is wobbly. It’s chaotic. It has a life of its own. Read More
For the past six years, I’ve been working on my next novel. At the moment, it’s titled Great Is Our Sin, and it’s mostly a semi-autobiographical account of my first year teaching at an incredibly poor and rural school in central Missouri. This is not the first book that I’ve ever written. In 2012, I kickstarted then self-published Sol, and I learned a lot from that experience. Read More
At least once a year, my spouse and kids agree to play Inis with me, and I always cherish every second of those game sessions. When I get to unpack the tarot-sized deck, plastic miniatures, and oddly-shaped tiles, my imagination is already fully-invested in this new reality, and I can think of no better way to spend an afternoon than attempting to be crowned a Celtic King. Read More